What Is Blackjack Card Counting?
It’s a mental system that assigns values to cards so you can estimate when the remaining deck favors the player. More high cards (10s and Aces) increase blackjacks, double-down success, and dealer busts—nudging expected value in your direction.
- You track a simple “running count” as cards are dealt.
- You adjust for decks remaining to get the “true count.”
- You vary your bet size when the count is favorable.
Blackjack Card Counting in 5 Steps
- Choose a count system (Hi-Lo is the most common).
- Keep a running count during play.
- Convert to a true count (for multi-deck games).
- Adjust your bet size based on the true count.
- Make a few key strategy deviations at certain counts.
How the Math Gives You an Edge
With basic strategy alone, the house edge is around 0.3%–0.7%, depending on rules. When the deck is rich in 10s and Aces, your expected value rises. Over time, this can flip the edge to roughly +0.2% to +1.5% in favorable shoes, assuming strong execution.
That edge comes from:
- More player blackjacks paying 3:2.
- Better doubles and splits succeeding more often.
- Dealer busts increasing when showing weak upcards.
Core Counting Methods
There are many counting methods, but most players start with a balanced, level-one system. It’s simple, fast, and accurate enough to matter.
The Hi-Lo System (Beginner Friendly)
Hi-Lo tags each card with a value:
- 2–6 = +1
- 7–9 = 0
- 10–A = -1
How to use it at the table:
- Start the running count (RC) at 0 when a fresh shoe begins.
- Add or subtract as each card appears, keeping a mental RC.
- Estimate decks remaining in the shoe (e.g., ~3.5 decks left).
- Convert to a true count (TC): TC = RC ÷ decks remaining.
- Raise bets when TC is positive; lower to minimum when TC ≤ 0.
Other Popular Systems
- KO (Knock-Out): An unbalanced system that skips true-count conversion. Easier, slightly less precise.
- Hi-Opt II: More powerful but requires side-counting Aces.
- Omega II: Advanced tags; best for seasoned players.
From Running Count to True Count
True count matters in multi-deck games. A running count of +6 with five decks left is weaker than +6 with two decks left. Dividing by decks remaining normalizes your edge.
Quick estimation tips:
- Learn to “see” the shoe: Is it roughly half gone? Two-thirds?
- Round decks remaining to the nearest half deck for speed.
- Practice at home by dealing down a shoe and calling out TC.
Betting Strategy and Betting Spreads
Your win rate comes from betting more when you have the edge and less when you don’t. That’s where betting spreads come in.
- Unit: Your base bet (e.g., $10).
- Spread: The ratio from your smallest to largest bet (e.g., 1–8).
- Ramp: A plan for how your bet increases with TC.
- TC ≤ 0: 1 unit
- TC +1: 2 units
- TC +2: 4 units
- TC +3: 6 units
- TC ≥ +4: 8–10 units
Adjust to your bankroll, risk tolerance, and table rules.
Play Deviations That Add Real EV
Use basic strategy as your baseline. Then, make a few high-impact changes at certain counts.
- Take insurance only at TC ≥ +3 (10-rich deck).
- Stand on 16 vs 10 at TC ≥ 0; hit if below 0.
- Double 10 vs 10 at TC ≥ +4; otherwise hit.
- Split 10s vs 5/6 at TC ≥ +5 (advanced; table heat risk).
- Stand 12 vs 3 at TC ≥ +2; otherwise hit.
Memorize 5–10 of these first—small gains compound over time.
Real-Life Story: First Trip With a Small Bankroll
I started with Hi-Lo after two months of practice. I could count down a deck in 22 seconds and keep a stable true count while chatting.
At a $10 table (6-deck, H17, DAS), I used a 1–8 spread and ramped up from $10 to $80 when the TC hit +4. After three hours, I won $182—well within normal variance. The big lesson wasn’t the win; it was catching a mid-shoe miscount. I paused a round, reset on the next shuffle, and stayed disciplined. Accuracy first, bets second.
Practice Plan That Works
- Count-downs: Time yourself counting a single deck to zero. Aim for under 25 seconds with no errors.
- True-count drills: Deal partial shoes and call RC and TC out loud each round.
- Use a metronome: Handle one card per beat to train cadence and reduce mistakes.
- Simulate: Use a reputable trainer to practice rules, penetration, and counting methods.
- Bankroll plan: Even a modest 1–8 spread can swing fast. Start conservative and track results.
Table Rules and Conditions Matter
- Decks: Fewer decks are generally better for counters.
- Rules: S17, DAS, RSA, and late surrender help the player.
- Penetration: Deeper penetration (more of the shoe dealt) increases your opportunity.
- Table limits: Ensure your ramp fits min/max bets.
Risk, Ethics, and Legal Notes
Card counting is a form of advantage play using mental skill. In the U.S., it’s generally legal without devices, but casinos—private businesses—can refuse service or change conditions.
Expect variance. Even great counters can have long losing streaks. Protect your bankroll, respect table etiquette, and never chase losses.
Common Pitfalls to Avoid
- Over-betting your bankroll relative to the edge.
- Forgetting to convert RC to TC in multi-deck games.
- Learning too many deviations before mastering basic strategy.
- Playing against continuous shuffling machines (CSMs)—the edge disappears.
Conclusion
Blackjack card counting is a learnable skill built on accuracy, discipline, and patience. Start simple, practice often, and scale your bets only when your true count and bankroll justify it.
FAQs
Is blackjack card counting illegal?
In most of the U.S., counting with your mind is legal. Using devices or outside help is not. Casinos can still refuse service, so know the house rules and local laws.
Which counting methods are best for beginners?
Start with Hi-Lo for accuracy and speed. KO is also beginner-friendly since it skips true-count conversion, but it’s slightly less precise in shoes.
What is a betting spread?
It’s the ratio between your smallest and largest bets (e.g., 1–8). You bet small when the count is neutral or negative and increase as the true count rises.
How much bankroll do I need?
It depends on stakes, rules, penetration, and your spread. As a rough starting point, many low-stakes players bring 100–200 betting units to limit risk of ruin.
Does card counting work against automatic shufflers?
Against continuous shuffling machines (CSMs), no—your edge is neutralized. Standard shoes with discard trays and decent penetration remain viable.